C++ openGL #02: window size, position, title and color

Bismillahir Rahmanir Rahim
Assalamualaikum everyone!! 

_________________________________

Now i'm showing you how can set a window size, position, title and color in c++ openGL.
we are you using codeblocks for doing compile. if you don't have you can see this tutorials :

http://iubatians.blogspot.com/2015/05/opengl-c-and-glut-using-codeblocks-and.html


Bye the way, our first task is create a project.
In main function:

int main(int iArgc, char** cppArgv) {
glutInit(&iArgc, cppArgv);
 glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
 glutInitWindowSize(650, 350);
 glutInitWindowPosition(200, 200);
 glutCreateWindow("Bangladesh");
 Initialize();
glutDisplayFunc(Draw);
 glutMainLoop();
  return EXIT_SUCCESS;
}

 glutInitWindowSize(width , height );  this function defined your window size width and height 
you can adjust this on your screen as you needed.
note: width and height in pixels

glutInitWindowPosition(X, Y);   this function defined your window position where it will be appear the window when you run the project. 
Window X location in pixels
Window Y location in pixels

glutCreateWindow("here put your window title");  this function defined your window title.

now the last one is change the window color....
go  Initialize() function. Under this function write a function

glClearColor(GLfloat red,,
                       GLfloat green,
                       GLfloat blue,
                       GLfloat alpha);
here alpha must be less than equal  1. you can take color code from here click

Download complete code
















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